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Coalescence exhibition at Alcova, Milan Design Week 2026 — photo by Piergiorgio Sorgetti

Latest | Latest updates and highlights from Wernacular

PROJECTS

Nomadism Part 2 in open landscape — Alcova, Milan Design Week 2026

Nomadism Part 2 | Coalescence at Alcova, Milan Design Week - 2026

Trace — parametric dining table

Trace | Parametric dining table, commission - 2025

Impressions and Nomadism

Impressions and Nomadism | Installation at London Design Festival - 2025

Baihe Village

HOUSE 155 | Guest House Beijing - 2024

Digital Fabrication 数字化建造 Customisation 客制化 Impression 印象

Latest

APRIL 2026 · MILAN

Nomadism Part 2

Coalescence — AA × Alcova, Milan Design Week

Wernacular's latest work was selected for Coalescence, presented by the AA and Alcova at Centro Ospedaliero Militare di Baggio, Milan, 20–26 April 2026 — reconstructing traditional mortise-and-tenon joinery through digital fabrication as a vessel of place-memory.

Coalescence by the Architectural Association — official Alcova exhibition page

Coalescence on the official Alcova website: alcova.xyz/exhibitions/milano-2026/coalescence

NOVEMBER 2025 · COMMISSION

Trace

Parametric dining table — MDF & cast concrete Trace — parametric dining table
SEPTEMBER 2025 · LONDON

Impressions and Nomadism

Installation at London Design Festival, Bedford Square Nomadic Impression on the London Design Festival official programme Dezeen coverage — Nomadic Impression at London Design Festival 2025
2024 · BEIJING

HOUSE 155

Guest house, Baihe Village, Changping HOUSE 155 — guest house in Baihe Village

Impressions and Nomadism

Installation at London Design Festival - 2025

Impressions and Nomadism Image

Introduction

At this year’s London Design Festival 2025, Wernacular presents a unique furniture project first conceived for Baihe Village in Beijing. The work embodies the studio’s ongoing exploration into how design can capture and carry memory, reinterpreting personal and spatial impressions through digital tools and fabrication.

The Concept

Wernacular’s practice is rooted in the intersection of technology, memory, and material culture. By employing digital design and construction methods, the team deconstructs the spatial identity of a specific place—such as a home or village—and reassembles it into the form of furniture.

These pieces are not merely functional objects; they serve as vessels of memory. Each carries the intangible essence of a dwelling, refracted into physical form. When their owners relocate, the furniture travels with them—becoming nomadic, migrating across geographies, yet always retaining a trace of the previous home.

In an age defined by global mobility, Wernacular asks: Can design become a bridge between memory and belonging?

    Wernacular seeks to explore:

      1. How digital design can translate the uniqueness of a space

      2. How furniture can become a continuation of memory and a companion in migration

      3. How “dwelling” can retain a sense of personal belonging in today's globally mobile world

    Impressions and Nomadism Image

    A Living Narrative

    In October 2024, Wernacular received a commission from a client in Beijing who sought to transform several of his residences in Baihe Village into a multi-building hotel. The design journey began with the gradual transformation of one house, which would serve as the seed for the larger project.

    During early conversations, the client emphasized the importance of local identity and asked that the design reflect the relationship between the residences and a nearby temple. This temple, though originally built for worship, had been repurposed as a school during his childhood before falling into disuse. For him, the site preserved vivid memories of his formative years.

    Wernacular took this personal history as a starting point, aiming to use digital design and fabrication to capture and preserve these impressions, allowing the architecture—and now the furniture derived from it—to carry forward a fragment of memory that might otherwise be lost.

    Fig 1.2 Explore the potential applications of this furniture project within the context of potential projects, where it can be utilized to highlight the local character within the forecourt design.

    Impressions and Nomadism Image

    Digital Design & Making

    The process begins with 3D scanning, capturing the subtle geometries and textures of the original environment. These scans serve as a digital archive of memory, which is then reinterpreted through computational design. To bring these digital impressions into material form, Wernacular employs CNC fabrication, allowing precision-making that bridges virtual data and tactile craft. The result is furniture that is both technologically rigorous and emotionally resonant.

    “Our goal is to translate the intangible essence of a home into a form that people can live with and carry forward,” says the Wernacular design team. “Furniture becomes a vessel of memory—at once practical and poetic, deeply personal yet universally resonant.”

    Impressions and Nomadism Image Impressions and Nomadism Image

    Team Members

    • Yaowen Zhang
    • Michaelia (Jingwen) Zheng
    • Bowen Tan
    • Christopher (Hanxiang) Tao

    Cooperative Partners

    • Tai He Ying Chuang
    • Polcrete Ltd UK
    • Xie's Technology Development Co. Ltd

    Special Thanks

    • Architectural Association - Digital Prototype Lab
    • Steven (Shengtao) Xia
    • Jennifer Yang

    HOUSE 155

    Guest House Beijing - 2024

    Baihe Village image Baihe Village image Baihe Village image Baihe Village image Baihe Village image Baihe Village image Baihe Village image Baihe Village image

    Baihe Village 百合村

    Changping District 昌平区

    Beijing 北京

    China 中国

    Nomadism Part 2

    Coalescence — AA × Alcova, Milan Design Week - 2026

    Wernacular × Alcova poster — studio view Wernacular × Alcova poster — table in interior Wernacular × Alcova poster — tabletop detail

    Introduction

    Wernacular is honoured that Nomadism Part 2 was selected for Coalescence, an exhibition presented by the Architectural Association and Alcova at Milan Design Week 2026. Carrying the warmth of Eastern mortise-and-tenon craft, the work continues the enquiry begun with Impressions and Nomadism at London Design Festival 2025 — the studio's ongoing exploration of furniture as a vessel of memory.

    Nomadism Part 2, studio view

    The Concept

    Taking the memory of a specific temple as its prototype, the piece reconstructs traditional mortise-and-tenon (榫卯) joinery through digital fabrication — transforming abstract place-memory into a tactile experience that can be perceived by the body.

    Nomadism Part 2 — interlocking components

    As users interact with the furniture, its weight, its texture, and the precise interlocking of its joints naturally evoke the perception of a past ritual space — completing a dialogue across time and place.

    Nomadism Part 2 in a weathered interior

    Exhibition

    Coalescence — presented by the AA and Alcova

    20 – 26 April 2026, 11:00 – 19:00 (CEST)

    Alcova Milano (Spaces L3), Centro Ospedaliero Militare

    7 Via Simone Saint Bon, 20147 Milano

    Nomadism Part 2 during the exhibition

    Team Members

    • Yaowen Zhang
    • Michaelia (Jingwen) Zheng
    • Bowen Tan

    Special Thanks — Coalescence Credits

    • A project by the Architectural Association, with the support of AA Director Ingrid Schroder
    • Conceived and developed by Christopher Pierce
    • Curated by Nichola Barrington-Leach and Jingyi Deng
    • Exhibition design by NVBL Architects
    • Onsite Coordinator: Ye Jin Lee
    • Production Assistants: Tal Friedman, Or Naeh, Mila Unkovich
    • Press Partner: Sam Talbot

    Trace

    Parametric Dining Table — Commission, November 2025

    From Architecture to Furniture

    We did not begin by designing a shape — we began by defining use. Dining, working, placing, conversing: behaviours are translated into parameters, which in turn generate the boundary and the patterning of the tabletop.

    Trace — dining and working behaviours mapped on the tabletop Trace — parametric geometry of the tabletop Trace — dimensioned drawings, plan and elevation

    A Designed Everyday

    Every table can be different: dimensions, curvature, and pattern density are recalculated for each space and each user. This is a table generated for a specific person and a specific way of living — not a standard product, but a designed everyday.

    Trace — CNC toolpaths engraved on the tabletop Trace — working at the table Trace — the table in its kitchen Trace — dining space, everyday life

    Making

    The MDF top is CNC-machined so that the parameter-generated toolpaths remain visible on its surface. They are at once pattern and a rehearsal of use — the positions of tableware, the sweep of an arm, the zones where objects are placed again and again.

    The legs are cast in concrete, a stable structural core that carries the light top and its complex curves — so that customisation is realised not only in form, but in structure and material.

    Trace — casting mould for the concrete leg Trace — cast concrete leg, surface texture Trace — inlaid cable groove in use

    About

    wer·nac·u·lar /wəːˈnak.jʊ.lə/

    noun. an architecture of place, remembered through a personal lens.

    1. W — three founders, one studio.
    2. vernacular — the language a place speaks.
    3. — culture, writing, memory.
    01

    Digital Fabrication 数字化建造

    3D scanning, computational design, CNC making — technology in service of memory, not spectacle.

    02

    Customisation 客制化

    Nothing is a standard product. Every piece is recalculated for a specific person, space, and way of living.

    03

    Impression 印象

    Buildings and furniture carry the trace of the places they come from — vessels of memory that travel with their owners.

    Wernacular is an architecture and design studio exploring how contemporary expression can meaningfully merge with local culture. We approach architecture as a dialogue between memory, culture, and environment, creating work that is distinctive yet rooted in place.

    Architecture is a container of atmosphere; place is alive through perception, memory, and movement.— after Zumthor & Pallasmaa

    Our work revives cultural roots and everyday authenticity. Rather than following universal templates, we create architecture that responds to nature, society, and individual experience — harmonizing with its environment and resonating with human emotion.

    Contact

    Every project begins
    with a conversation.
    每个项目,都始于一场对话

    About a place, a memory, and the way you live — we design from use, not shape.